#3 Part 3 – iOS – TDD – Random Character App – The Power of Tests on During Refactoring

In this new series, we will be learning how we can use Test Driven Development on a networking based iOS project app, and in this case, we will fetch random character from `rickandmortyapi` and display it to the screen! Refactoring is actually changing the implementation without changing the behavior. In this video, we can achieve … Continue reading #3 Part 3 – iOS – TDD – Random Character App – The Power of Tests on During Refactoring

#2 Part 2 – iOS – TDD – Random Character App – TDD Networking with Moya (Continue)

In this new series, we will be learning how we can use Test Driven Development on a networking based iOS project app, and in this case, we will fetch random character from `rickandmortyapi` and display it to the screen! Let's dive in into the second part, the Test Drive Networking layer. We will learn on … Continue reading #2 Part 2 – iOS – TDD – Random Character App – TDD Networking with Moya (Continue)

#1 Part 1 iOS – TDD – Random Character App – Project Setup and TDD Networking

In this new series, we will be learning how we can use Test Driven Development on a networking based iOS project app, and in this case, we will fetch random character from `rickandmortyapi` and display it to the screen! Let's dive in into the first part, the Project Setup and some error handling TDD Networking. … Continue reading #1 Part 1 iOS – TDD – Random Character App – Project Setup and TDD Networking

#5 Swift – TDD + Nearest Palindromic

Hi everyone, this is my very first video in 2023 and this video is about how we can use Test Driven Development to solve Nearest Palindromic algorithm Problem! We can use TDD to solve very small unit of logic, then we can keep refactor our code so that it can works in integration. #testdrivendevelopment #nearestpalindromic … Continue reading #5 Swift – TDD + Nearest Palindromic

Improve Your Unit Testing Readability using SUT Helper Method

Photo by Markus Winkler on Unsplash Unit Testing is really important to guarantee that the code that we write is work. As a Software Engineer, sometimes dealing with testing can be little bit difficult to read, if we don’t do it in a clean and proper way. SUT stands for System Under Test, is a system … Continue reading Improve Your Unit Testing Readability using SUT Helper Method